Sunday, September 20, 2009

Crysis on iPhone thanks to OTOY and AMD next-gen GPU


This isn't a prank really. Crysis on iPhone does mean exactly the same game by which performance gamers have been measuring desktop abilities for the last couple of years now and a standard Apple smartphone. We don't even say you'll need a latest iPhone 3GS or even 3.0 firmware to pull that out. All you need is an OTOY 780KB app and that's it. But there sure is a lot behind the scenes in which we are also interested, so let's have a look at how on Earth it is possible.

Hardcore desktop 3D gaming on a smartphone has a lot to do with AMD's recently unveiled next-gen GPUs. Features like DirectX 11 support and 2.5 teraFLOPS floating point made OTOY think of using these enormous powers for "remote" gaming. Yep, no foolies, you haven't seriously suggested that someone shoved an AMD GPU into a poor iPhone, right? Game rendering is done on OTOY servers and then pushed to the phone. The above named name app copes only with I/O. And it's not just Crysis I should say. Demos of GTA 4, WOW and Bioshock have already been qualified as gameable.

Basically, the idea is great, especially for MMO games. The trouble is though, how are they going to license remote gaming? Because the end result is almost as a good as a purchased version of the game delivers.

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